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Human Skull

A practice in human anatomy study. My professor Alex Pointer was instrumental in helping me study and get the anatomy accurate. I learned a ton about skulls and how they form the face. The texture was the simple preset smart material Creature Teeth in substance which is a cheap and effective way of selling the look.

Base model without any textures

Base model without any textures

the model isn't optimized for engine so you can still see the obvious sculptris lines. But since this wasn't being implemented to anything I didn't bother with making a low poly.

the model isn't optimized for engine so you can still see the obvious sculptris lines. But since this wasn't being implemented to anything I didn't bother with making a low poly.