These are various tools I've built in Unity for Minikin. These have all helped immensely to speed up production of assets and modifying them for different purposes.
Not as exciting as my other posts but these tools are very very handy in production.
This tool is for randomizing assets and testing how they look together. It was meant to speed up testing of items one to another by allowing us to visually check over truly random outfits.
This tool is for building and modifying the way themeing interacts with the app. with some example themes I built into it. This helped immensely when it comes to testing the themeing of a given menu and it's compatibility with recolorability.
This tool is for quickly editing whole swaths of items at a time. you load a list of items into it and you can edit the fields in many items without having to look into each individual scriptable object. Very simple but speed things up a lot when needed.